//
//  BaseTableViewController.swift
//  WeiBoSwift
//
//  Created by admin on 2017/12/11.
//  Copyright © 2017年 admin. All rights reserved.
//

import UIKit

class BaseTableViewController: UITableViewController {
    
    var isLogin : Bool = true
    var visitorView : VisitorView = VisitorView.visitorView()

    override func viewDidLoad() {
        super.viewDidLoad()
        
        setupNavigationItem()
        setupButton()
    }
    
    override func loadView() {
        isLogin ? super.loadView() : initVisitorView()
    }
    
    // MARK: 设置页面
    func initVisitorView() {
        view = visitorView
    }
    
    // MARK: navigationItem
    private func setupNavigationItem() {
        navigationItem.leftBarButtonItem = UIBarButtonItem.init(title: "注册", style: UIBarButtonItemStyle.plain, target: self, action: #selector(registerClick))
        navigationItem.rightBarButtonItem = UIBarButtonItem.init(title: "登录", style: UIBarButtonItemStyle.plain, target: self, action: #selector(loginClick))
    }
    
    // MARK: 按钮
    func setupButton() {
        visitorView.LoginButton.addTarget(self, action: #selector(loginClick), for: .touchUpInside)
        visitorView.registerButton.addTarget(self, action: #selector(registerClick), for: .touchUpInside)
    }
    
    // MARK: 点击事件
    @objc private func loginClick() {
        print("登录！！")
    }
    
    @objc private func registerClick() {
        print("注册！！")
    }
    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
        if editingStyle == .delete {
            // Delete the row from the data source
            tableView.deleteRows(at: [indexPath], with: .fade)
        } else if editingStyle == .insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
